Hello & welcome to my portfolio!

This is me

Hello there! My name is Kevin, level 21 and I am a positive and curious person. I like a good challenge that can help me grow in my field of work. I got interested in game development after my 3 years in high school. I studied Computer science, but I had an extra course in programming and game making.

Some of my strengths are that I have a creative mind, writing stories, writing music. I like helping people and have good patience. Currently studying Game & UX at Futuregames Skellefteå, with the focus on Level Design & UX.


Calm, focused and wanting to have fun. If that sounds like someone you want for your team. Here I am!

Projects

Fall of Ralph

Level Design/Game Design

Game Description: Fall of Ralph is a hard tongue in cheek, 2.5D, physics precision based platformer inspired by “Getting Over It”. The player has to traverse to the bottom of hell while avoiding different obstacles and traps without ascending back to heaven by the constant pull of Zeus. 

What Lurks Beneath

Level Design

Game Description: What Lurks Beneath is a two-player co-op 3D puzzle game with light platforming. Appropriate for younger audiences, the game is playable on a keyboard and controller, or a combination of both, and features simple movement plus two button controls.

Cabin Game

Game Description: "Cabin Game"(working title) is a first person psychological horror game set during WWII. A middle-aged man is living peacefully by a lake in his boathouse, suddenly his generator goes out and he needs to gather wood to re-fuel it and get power back.

Unity Assets Practice

Made a game with pre-made assets from Unity. Decided to make a level inspired by "The Legend of Zelda: Breath of the Wild".

Lab:Rat Unreal Engine 5 Project

Socials

Thank you for reading and visiting my page! :3

Using Format